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Somewhere, in the wilderness, you have built a log cabin. Much of your life has been spent here, whether you lived within it, or simply visited it for vacations, reunions, and other gatherings. Now, in your old age, you’ve come to visit the cabin for the last time.

 Every log here is a memory.


Every Log a Memory is a journaling game where you look back over a character's life, through the memories they made in and around their cabin.

With each card— or memory— is an opportunity to learn something about the character you embody, what drove them? Who did they care about? What did they regret? Even the everyday moments can speak volumes.

Does the way they wash the dishes change after something happened in the city? Did they meet someone on vacation, and bring them to the cabin one day? Play with context and linearity to tell your story.


I first began working on this game in 2024, after my great grandfather, Evan Lewis, passed away. Though life got in the way, I've finally come back to finish this memory.

In the New Mexico wilderness, he had built a cabin— its facade is illustrated on the second page, here. The man was a real-life cowboy, and yes, however you've conjured the image in your mind is correct. One year, while I was visiting, he taught me how to play poker. So, I thought it fitting that the first "real" game I made with playing cards would be in his memory.

Final Plays was a soft test for what this game would become, as I wanted to make sure I could do this right.

Here's hoping I did.


Published 6 days ago
StatusReleased
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorIncaseofgrace
Tagsjournaling, Solo RPG

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Click download now to get access to the following files:

Every Log a Memory.pdf 438 kB
Every Log a Memory_print.pdf 454 kB
Every Log a Memory_plaintext.txt 1.3 kB

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